Drop your cannon and swing your anchor, dealing 600 damage a hit. Ancient Rage - Call on the powers of the Ancients.Shell Shield - Project a 6000 health shield that blocks enemy fire for 4 seconds.Shell Spin - Retreat into your shell and spin forward, knocking back enemies in your path.Your next Cannon attack will deal 70% increased damage on marked targets. Enemies affected by Dredge Cannon are marked. Dredge Anchor - Hurl your anchor and reel in an unsuspecting enemy.Cannon - A salvaged ship cannon that fires one 600 damage cannon ball every 1 second.He's great at holding an objective, and can really mess up your enemies formation thanks to his ability to hook targets and pull them in closer. His high base health makes him prime to be leading the charge, and his shield can be deployed to not only protect himself, but allies close around him. If Wormhole was too strong when it was a loadout card, I think this is comparable in strength.Makoa is a Front Line character, built to take a hit and dish one out. But please, take this into consideration. I think it would help with so many people hating on him, but I understand that it's his most played talent, so you could go with removing one of the other 2 talents. In my opinion, replacing Scuttle with this would be the best. On the contrary, I see it as a fun new way to play Dredge, giving him more depth, and more mobility, since he doesn't have any. But this doesn't mean that Crow's nest should be nerfed, or removed. The knockback's strength could be compared to the strength of BK's Poppy bomb:Īnd here's why it's a problem: Poppy bomb has an 8s cooldown, while broadside doesn't have any cooldown, only a prefire and postfire, AND it also does loads of damage. With the removal of the card Spy glass, Dredge got a new card named Crow's nest, which gives you knockback on Broadside.
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